Ant-Man and the Wasp: Quantumania

Ant City - foreground environment, tower upres & modeling
Part of modeling team

Monolith Environment - Concept modeling and final production modeling
Collaboration with Khor Kok Kim

Sanctuary Environment - cliff modeling and sculpting
Part of modeling team

Sanctuary Environment - cliff modeling and sculpting
Part of modeling team

Full VFX breakdown from Base FX

Hi guys! I'm super excited to have been a part of another Marvel movie project, and it was definitely the most challenging one I've worked on yet.
My jobs was for 3 CG environment modeling, and 2 of those environment required a lot of creative input. This was a massive team effort, but thankfully our modeling team had great spirit, and everything went very smoothly.
I really want to give a big shoutout to our supervisor, Yap Hon Wui, for guiding and leading us throughout the project. Without his guidance and leadership, we wouldn't have been able to finish all of the shots. And of course, I also want to say thanks to everyone at Base FX and all the other artists who helped bring all these shots to life.

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